![]() ![]() Either way, I'll live with this workaround on my current project. Might be helpful to find out for sure whether Storyline recognizes the looping setting in an animated GIF so that others will know (or as a feature request for the next Storyline update). This is the workaround I tried before asking the question here in the forum. The workaround you mocked up does indeed yield the result I'm seeking, though it's a bit of struggle to set the timing just right so that the animation goes off-screen at exactly the right time-not too soon, not so late that it begins to loop again. My Web browser runs the animated GIF properly (one cycle of the animation) but Storyline Web output does not (endless cycles of the animation). It appears that Storyline is NOT recognizing the looping setting in the animated GIF file. Go back to that website and see if the GIFs load. With this setting, the animated GIF that I export from Fireworks will play all 18 'states' once and then stop at the last state. Go to Safari Preferences -> Advanced and at the bottom, check 'Show Develop menu in menu bar.' Then go to Extension and disable any that you have installed. This screenshot shows the Fireworks States panel for my 18-state animation the Looping drop down menu is set for 'No Looping'. Yes, there is a mechanism in Fireworks for setting the number of loops in an animation. But the benefit of that is that the mail doesnt appear to have an attachment. I know this probably isn't the only way to do this and may not even be the best method, but hopefully it will help until you're able to find a better work around. I actually put the gif online and linked to it in my mail signature, so that could be the problem. ![]() ![]() So, you could use the same technique and put in an image of the needle at the 12 o'clock mark. I took a screenshot of the image in the position that I considered "finished" and put it behind the animated gif at the end of the time specified for the image. Please keep in mind it's a very simple example, nothing fancy I've also attached the file to this thread, if you'd like to see how I created this. If you'd like to see the example I created, you can see the published version here. I played around with this a little bit and came up with a workaround for you, hopefully it'll help. Articulate wouldn't control looping of the image, to my knowledge. I'm not an Adobe expert, but I would think you would be able to edit the "looping" option for the gif image in the original software (Fireworks). ![]()
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